Android is a product stack for cell phones that incorporates a working framework, middleware and key applications. AP Edusoft Software Solutions gives android preparing as indicated by the present prerequisite of IT industry. Android contains a working framework in light of the Linux bit, required middleware and some basic applications. Android stage was at first created by Android Inc. The Android SDK gives the instruments and APIs important to start creating applications on the Android stage utilizing the Java programming dialect. Android can Run Multiple Apps at the Same Time. Android has is an adaptable home screen which keeps dynamic gadgets comfortable fingertips, constantly available and constantly unmistakable – without launching an application first.
AP Edusoft Software Solutions is an Android Training foundation with demonstrated aptitude in preparing helpful and in addition giving hands-on preparing to maturing android engineers. AP Edusoft have a committed group of android coaches who give escalated and devoted preparing on all center and general parts of android improvement. We have aced the Android SDK and can easily exchange our aptitudes and learning to you through our android instructional class. In this way, at this moment android is winding up great stage for IT experts who need to switch their profession and additionally looking for android work arranged preparing from AP Edusoft, fresher can land the position effectively in IT industry.
Versatility Android preparing bestows the learning and aptitudes to go up against the Android world. The student will experience the basics of Android application plan. Beginning with the showing ofthe IDE's, the preparation takes you through android advancement apparatuses, for example, AVD and ADB.This preparing will expand your competency by encouraging hands-on introduction with Android application improvement and Google Web benefit. All through the course, the student will run over ongoing illustrations which can serve a solid establishment while chipping away at live undertakings.
An Android app is a software application running on the Android platform. Because the Android platform is built for mobile devices, a typical Android app is designed for a smartphone or a tablet PC running on the Android OS.
Techopedia explains Android App :
o Although an Android app can be made available by developers through their websites, most Android apps are uploaded and published on the Android Market, an online store dedicated to these applications. The Android Market features both free and priced apps.
o Android apps are written in the Java programming language and use Java core libraries. They are first compiled to Dalvik executables to run on the Dalvik virtual machine, which is a virtual machine specially designed for mobile devices.
o Developers may download the Android software development kit (SDK) from the Android website. o The SDK includes tools, sample code and relevant documents for creating Android apps.
o Novice developers who simply want to play around with Android programming can make use of the App Inventor. Using this online application, a user can construct an Android app as if putting together pieces of a puzzle.
Note: The audience for this course is MCA, BCA, B.Sc(IT), M.Sc(IT), B.Sc, B.Tech, B.E(Any Branch), O Level, A Level Etc.
Course Content of Android UI and Application Development
Contents (UI development):
• Introduction to layouts
• Views and custom views(View groups, Button and Radio Buttons)
• Attributes of views
• Horizontal Views and swiping with ViewPager
• Designing multiple screens
• Native and custom dialogs
• List view and Grid Views
• Action Bar and customization of action bar.
• CheckBox, Spinner, ProgressBar, ToggleButtons, Date and Time pickers.
• Overflow Options menus and custom menus and Tabs.
• Toast, Popups, Image and Media.
• Styles and Theames.
• Native animations and custom animations.
• Adapters and Graphics components.
• Click and navigation events of views.
• OOPs Concepts.
• Strings and wrapper classes
• Threads and Multithreading.
• Inheritance in details
• Packages and Interfaces
• Exception handling
Introduction to Android:
• What is Android?
• Setting up development environment
• Android API levels and OS layers.
• Basic components: Activity, Services, Broadcast and content providers.
• Virtual devices
Application Structure (In detail):
• uses-permissions and uses-sdk
• Resources and R.java
• Hello word application
Application components in detail (Activity):
• Introduction to activity
• Lifecycle of an Activity
• Use cases
• Scenario handling
• UI and callbacks
Application components in detail (Services):
• Introduction to services
• Importance in application
• Lifecycle of a services
• Types of services
• Use cases
Application components in detail (Broadcast receivers):
• Introduction to Broadcasts
• Lifecycle of broadcasts
• Importance of Broadcast receivers
• Use cases
Application components in detail (Content Providers):
• Introduction to Content Providers.
• Lifecycle of CP.
• Use cases
Adapters and Menes:
• Introduction to Adapters and Menus.
• Types of Adapters.
• Use cases and
Application components in detail (Intents):
• Introduction to Intents and Intents Filters.
• Types of Intents
• Uses cases
• Shared Prefrences.
• SQLite Database.
• File data saving
• Network Storage
• Why Networking in Android
• Networking technologies
• Data types: JSON and XML including parsing
• Possible exception handling while establishing a connection with server.
• Security considerations.
• Networking protocols and requests types.
• Introduction to API.
• Testing of API’s.
• Introduction to debugging tools.
• Logs printing and breakpoints.
• ADB and debugger.
• Execution of code point by points.
Android Advance Topics:
• Google maps and Location based services.
• Camera API.
• Third Party libraries integration
• Social Media integration.
• SignalR and Websockets frameworks.
• Firebase and AppIndexing
• Google ads and ads libraries integartions
• Multi Device support apps-Universal Applications
• JSON parsing by GSON.
• Paints and graphics.
• Material design.
• Marshmallow permissions.
• Cache profiling and Memory profiling.
• SignalR and OpenFire.
• InAppPurchages and Payment gateways.
• Publishing to Google play store.
• Google Analytics and MixPanel Integration.
• Bluetooth Low Energy (BLE).
Note: Live Project implementation after training completion